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The game has an auto-updater, so let it connect to the internet and it will keep kenshi updated.


Kenshi is still in very early development.  The game is unfinished, but playable.  I am releasing the game in this very early stage in order to make enough money to fund further development.  This means it will look awful and be buggy and incomplete, but on the plus side you get to try out the game early, and buying it sooner rather than later will work out cheaper for you as the price will slowly raise as the game gets nearer completion.  Think of buying the game now as a donation to support the game’s development.  I make a living off the sales now, which enables me to work on the game full-time.

Don’t expect too much of it at this early stage.  I am being up front about the state of the game, if you want a nice perfect finished product then wait until the final v1.0 release comes out.  Either way it comes in the form of an unlockable demo so you can try it out for free before you buy.

  • It costs 10 USD, and is a playable demo that you unlock by purchasing.  The price will gradually increase over time, and there will be regular updates and improvements to the game.
  • The graphics + art will be mostly get improved or replaced.
  • There is not yet any sound or music in the game, again I need money for this.


Also gameplay will be very basic at the start, you can’t quite consider it a game yet:

  • There wont be much to do at first, except wander from town to town getting in fights and looting.
  • AI will also be very limited compared to the final version.
  • The terrain will be bare and empty of features and graphical effects, wind, shadows, water, weather, wildlife etc
  • There’s not much in the way of variety, all characters will pretty much look the same.  Not much in the way of clothing or hair, and currently no females.
  • The world map as you see it in the first release does not even cover a quarter of the final map size.
  • Performance will likely increase at a later date
  • There are no sound effects


  • Windows XP or later
  • At least 1GB RAM (but probably 2GB)
  • At least a 2-core CPU
  • A good video card, reccommend at least 512MB of VRAM.

Obviously I don’t have a variety of machines to test it out on, but my current development system has a GeForce GTX 260 with 1GB VRAM and that runs the game pretty nicely.

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