UPDATE 0.42, WEAPON CRAFTING
Posted On 14th April, 2013
The new weapon crafting update is out now, here’s the change list:
0.42.0 “Crafting”
- -Weapon Crafting. Awesome.
- -Ore mining.
- -Stone/Ore mining upgrades, automated mines.
- -Weapon types have been refangled around.
- -Certain weapon types now give bonuses or penalties to attack/defence skills.
- -New game start-off: “The Holy Sword”.
- -Characters will let you know if they don’t have any inventory space to collect some goods, and all the storages are full
- -When a character is working at something, the info window will show you which skill is being used, and the effect it has on his work output.
BUGFIXES
- -Added extra Screen resolution option to the in-game options menu, because lots of people missed the one at startup.
- -Fixed the bug where if you got negative money, you couldn’t get paid for selling items
- -Fixed crash when pressing the Rescue button
As usual, the next few updates will be smaller, bug-fixing type patches. Then I will probably go on to fix the wall building, and add some automate-able character AI jobs for your bases.
