Update 0.74.7 Change List
Fixes Fixed newly built buildings not showing their interiors Can cancel crafting items properly now, and it shows the current item without having to operate it
Continue ReadingFixes Fixed newly built buildings not showing their interiors Can cancel crafting items properly now, and it shows the current item without having to operate it
Continue ReadingHere are the latest update changes, it’s all bugfixes and committed to the stable branch too. We’re still continuing to work on bugfixing and stability, no new
Continue Reading0.74.4 If you get crashing in the character editor in DX11 mode, switch to DX9 instead, it’s more stable at the moment Fixed NPCs populating player
Continue ReadingThe latest update is now out on Steam! To download it, you will need to opt in to Steam Experimental. 0.74.0 “So big” This is a
Continue ReadingWe’ve been pretty quiet these past couple of weeks mainly bug fixing and preparing the slavery update for a hopeful release next week. Sam is still
Continue ReadingThis week, Sam’s been working on the pathfinding bug where characters get stuck on corners and hills. This problem is caused by a bug in Havok
Continue ReadingJust a short progress report for the week: Oli has been designing a black frontier prison based on the citadel outpost from last week… Programming-wise, Maykol
Continue ReadingHi everyone, hope you enjoyed the Easter holidays! Here’s what each of the team has been up to during the past week or two… GUI Mayk and Otto
Continue ReadingAnother update on the world map progress: Lighting effects, weather and new greener biomes! We’re aiming to release the new map at BETA this Summer, in
Continue ReadingHi everyone, just a quick progress report for the month! We’re hoping to have our next update ready for early April. 0.73.0 will include: Slavery There will be
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