0.30.1 UPDATE, AND AN INTERVIEW
I had a new interview a short while back, and only just found it, so here’s the link if you are interested in the inspiration and
Continue ReadingI had a new interview a short while back, and only just found it, so here’s the link if you are interested in the inspiration and
Continue ReadingSince there have been such massive code changes in this update I’m releasing it first as a standalone installer for people to test. That way if
Continue ReadingA quick progress update on what’s happening for version 0.30. In the end I decided to do some massive code restructuring and put the entire physics
Continue ReadingOn the website now there is an option to pay for “special editions” of the game. Basically, its the equivalent of Kickstarter perks, you can get
Continue ReadingThere’s a new update for those who haven’t noticed yet. 0.29 adds encumbrance to the game, so if you notice all your characters can only walk
Continue ReadingThe big news is that Kenshi is one of the first 10 games to be Greenlighted on Steam. That means when the game is finished, in
Continue Reading0.40 will be out in the next few days now. It might still be a little buggy at first, but I’ve fixed most of the major
Continue ReadingNow I’ve gotten most of the major bugfixing out of the way I’m starting to improve the AI a little. So far I’ve got AI squads
Continue ReadingThe crowdfunding campaign finished a while ago now. Only $2200 was raised, although a while after the campaign finished, I got a few late donations. In
Continue ReadingThe first building update is out! You can use building materials to build structures in the game, anything from a small shack to a large outpost.
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