Unfortunately the guy who was going to do the sound engine implementation for me pulled out. But on the plus side I’m moving into a new office next week. It’s a shared office with other game developers and freelancers, so hopefully I should find a dude there who can do it.
And for when it’s ready, I’ve now got a new Sound Designer recruited. Kole Hicks is a Kenshi fan, and he sent me this preview video to get the job:
THIS IS NOT IN THE GAME YET. Those sounds were added directly to the video as a prototype. But that’s what the game will sound like in a couple of months.
Currently, I’m working on the new character editor and adding the new models in. The character editor now has facial controls too…