Vote For Kenshi

IndieDB are having a big vote going on to choose their game of the year.  If Kenshi wins then publicity ==> sales ==> more features added to Kenshi.  So click the link below, scroll down the page a little and click on the “vote for this game” button!

Indie of the Year Awards


By the way, 0.21 should be released some time later today, here is the feature list:


  • characters are now aware of what other characters in the squad are doing and are less likely to do things like heal the same target while someone else is bleeding to death.
  • you can now bring up the right-click menu by clicking on a characters portrait
  • characters in a squad can communicate.  If a character needs to heal, he can ask the squad to halt the patrol.  If a character is wounded and has no medkits he can ask someone else to heal him.
  • when a whole squad is defeated, any character that gains consciousness will stay down until all enemies are out of range.
  • removed a few old items, added new ones.  Spike armour, chain head-wrap, martial artists Gi, and tricorner hat.
  • Due to unpopularity, the plank has been changed to a lighter, hacker class weapon, but its still cool
  • when you right-click an enemy it commands your character(s) to attack all of them, instead of targeting that single enemy.  If you want to attack a certain enemy you can choose it from the right-click menu.  This should stop new player confusion syndrome.


  • stopped graphical flickering bugs
  • reduced video card requirements to vertex shader 2.0
  • some people had a crash when opening shops, this may be fixed now.
  • player characters don’t get de-selected when you click an NPC, reduces new player confusion syndrome

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