Progress Announcements Archive

Dev Blog #8: First Town

We don’t have any updates planned for a while, but in the mean time here are some of the features we’ve been working on… New Launcher

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Upcoming 0.75.0

Sorry for the delay of the latest update, it has grown into a big one again. I have added thievery to the game now, along with

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Prioritizing Stability

A change to the roadmap Most of our planned content has been temporarily put on hold due to a change in plans. As you might already know, we’ve

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Dev Blog #6: Ruins

Howdy. Update 0.74.9 is now out on Steam, just a couple of small but important fixes: 0.74.9 Fixed a frequent crash loading certain buildings and savegames

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Dev Blog #5: Bug Fixings

We’ve been pretty quiet these past couple of weeks mainly bug fixing and preparing the slavery update for a hopeful release next week. Sam is still

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Dev Blog # 4: Hive Men

This week, Sam’s been working on the pathfinding bug where characters get stuck on corners and hills. This problem is caused by a bug in Havok

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Dev Blog # 3: Frontier Prison

Just a short progress report for the week: Oli has been designing a black frontier prison based on the citadel outpost from last week… Programming-wise, Maykol

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Dev Blog # 2: Lights

Hi everyone, hope you enjoyed the Easter holidays! Here’s what each of the team has been up to during the past week or two… GUI Mayk and Otto

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