Update 1.0.55 (experimental) Out Now
Bug fixes: Hotfix for mods not loading header info
Continue ReadingBug fixes: Hotfix for mods not loading header info
Continue ReadingBug Fixes: Hotfix for the popup message box showing no text
Continue ReadingHi folks, we’re here, it’s the next community update! It’s nearly June and the weather is absolutely horrific here in England where much of the Lo-Fi
Continue ReadingBug Fixes: Generate distant towns is now an option, disabled by default. Hopefully fixed the crash from 1.0.52 Bed recovery rate multiplier now displayed in tooltip
Continue ReadingBug Fixes: Towns can now be seen from miles away instead of popping into view at close range. Disguise quality is now affected by your UNMODIFIED
Continue ReadingHey everyone, happy new year to you all! Since the last update we’ve had a Christmas party, a Christmas break, a new year and a new
Continue ReadingHi there, here comes another community update on Kenshi. In this update, we’ll go over, a sneak peek on new modes to place interior objects and
Continue ReadingHi there, here comes another community update on Kenshi. In this update, we’ll go over the decisions and changes that were made on the Discord server,
Continue Reading‘Caliburn’ here again for another update on Kenshi. As with previous posts, I’ll start by recapping a few things going on with the continued support for
Continue Reading‘Caliburn’ here, it’s past time for another instalment of Kenshi development updates. As our second entry while working from home and with several new members of
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