Update 0.72.1 Experimental
Posted On 8th February, 2015
You can now download the latest Experimental build, non-Steam, via:
https://www.lofigames.com/demo/kenshi0.72.1.torrent
This is mainly meant to be a bug-fixing update, but I got carried away and added some AI stuff.
Currently it’s only in the opt-in “Experimental” branch, but if it goes will I will update it into the main branch. 32-bit exe is now included too.
0.72.0
- Wandering adventurers can be hired as bodyguards
- Unarmed NPCs can loot bodies for a weapon if needed.
- Some jerks might just loot everything while they’re at it.
- NPCs and bandits will equip gear they loot if it’s better than theirs.
- Armour can be tagged as a uniform. If a faction sees you wearing their looted uniforms…
- Sell value of loot has been halved.
BUGFIXES
- Animal backpacks can no longer be worn by people
- Fixed problem with characters stopping what they were doing after you place a building
- A lot of dialog system features and fixes, including the problem where you couldn’t talk to following characters because they would run away
- Fixed characters forgetting their jobs or disabling machines when changing squad
- Pathfinding improvements for combat pushing NPCs off the navmesh, and NPCs getting stuck on corners of ramps
- Fixed import games with multiple squads
- Fixed the cannibals running back to the village and just getting stuck circling in the centre
- Fixed the chase behavior a bit
0.72.1
BUGFIXES
- Fixed animals not fighting
- Fixed squads getting the “Wildlife” faction and being hostile to all
- A few crashes that were introduced by 0.72
