Dev Blog #12: Map UI
What have we be working on lately? First up… Road cutting Over the last week we’ve been cutting roads into the landscape for the soon-to-be-released section
Continue ReadingWhat have we be working on lately? First up… Road cutting Over the last week we’ve been cutting roads into the landscape for the soon-to-be-released section
Continue ReadingYou may have noticed we have been very quiet over the last few months without releasing any updates. The reason is we are on our final
Continue ReadingIn the lead up to our first part of the New Lands map release, last week we introduced you to the lore of our first big faction,
Continue ReadingThis is somewhat long overdue, but here’s the first part of our new series covering the lore of Kenshi! We’ll be releasing our new world map in
Continue Reading0.76.5 12th November patch notes: Added more content for slave buying/selling. Buying slaves is now cheaper but it has random results. You can also sell bandits
Continue ReadingNote: This is available on opt-in Steam experimental only Apologies for the delay with this update, we are currently working a lot on content for the
Continue ReadingAssaults This month we’ve been working on bringing back town assaults for release in the next update. Instead of random attacks like before, assaults will now
Continue ReadingJust a couple of teasers from our progress this last couple of weeks! You should be able to expect our next content update around the end of this
Continue ReadingWe don’t have any updates planned for a while, but in the mean time here are some of the features we’ve been working on… New Launcher
Continue ReadingNow that the big bug fixing phase is over, we’ll get back to the dev blogs… Here are a few little things we’ve been working on
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