Kenshi Bestiary
First iteration of the Kenshi bestiary. How many actually get into the game will depend mostly on money. Modelling and skinning each one can be
Continue ReadingFirst iteration of the Kenshi bestiary. How many actually get into the game will depend mostly on money. Modelling and skinning each one can be
Continue ReadingThe next update should be out in just a couple of weeks now. So far, we’ve tweeked and balanced the enemy squad populations and AI. Basically,
Continue ReadingAgain like the last update, I have focused on making it more stable for now and avoided adding any major new code. There are however a
Continue ReadingTurrets are the main feature this time. They still need a bit of tweeking and balancing but you can now research and build them. Only crossbow
Continue ReadingThe auto-update server will be down for a little while while I migrate it to something better and faster. This won’t affect Desura and Steam updates
Continue ReadingHere we go, my main focus for this update has been to fix the worst problems rather than adding new stuff. The biggest fix was a
Continue ReadingI had a random moment of genius and came up with this idea to revamp the medical system, I think it improves the combat and game
Continue ReadingThis is quite a small update that I rushed out to patch the population problem. If you found that NPC and bandit squads were scarce in
Continue ReadingThis should stabilise the game a bit now, and solve the worst of the bugs. Hopefully this will be the last update for the next month
Continue ReadingI got a bit carried away and I’ve added tons of new features to the game, but all those features still need proper finishing off and
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