Latest Updates Archive

Update 0.75.0 Out Now

The thievery update is out, in the “experimental” Steam branch only for now. It’s probably unstable and still in need of further balancing, so it’s there

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Update 0.74.24

Our recent patches over the last week, available in the Steam stable branch: 0.74.23 Fixed the bug where characters could still “see” their squadmates from miles

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Prioritizing Stability

A change to the roadmap Most of our planned content has been temporarily put on hold due to a change in plans. As you might already know, we’ve

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Update 0.74.17

Now in the stable branch on Steam 0.74.17 Possible fix for random situations where characters dont move Toned down the strength and number of the dog

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Update 0.74.10

0.74.9 is now available as the main version on Steam. Here’s the latest release on Experimental: 0.74.10 Fixed the stray outpost showing on the map Fixed

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Update 0.74.8 Change List

Still we continue updating for only bug-fixes and stability. Right now I am updating the main branch the day after the experimental branch. 0.74.8 Added separate

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Update 0.74.7 Change List

Fixes Fixed newly built buildings not showing their interiors Can cancel crafting items properly now, and it shows the current item without having to operate it

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Update 0.74.6

Here are the latest update changes, it’s all bugfixes and committed to the stable branch too. We’re still continuing to work on bugfixing and stability, no new

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