Update 0.70.1 (Steam Experimental)
0.70.1 Fixes a bunch of, but not all, bugs. More bugfixing updates coming every few days. The frequent random crash that comes from moving around the
Continue Reading0.70.1 Fixes a bunch of, but not all, bugs. More bugfixing updates coming every few days. The frequent random crash that comes from moving around the
Continue ReadingI have just released the new update 0.70.0 on Steam under the “Experimental Build”. It’s opt-in only at the moment because it was rushed to make
Continue ReadingThe update is just waiting on one annoying random crash that’s occurring in a closed source library. Chris and Sam are both working on finding and
Continue ReadingWe’ve made some real headway with the pathfinding this month, we just need to fix a few more bugs and crashes to finish up. Hopefully the
Continue ReadingHey everybody, I’m Otto, 3D artist working on Kenshi. I’ve been told to show some of the stuff I’ve been working on this last week, so
Continue ReadingHere is the latest news on the upcoming update, and what we are currently doing: Sam is finishing up with the part of the pathfinding system
Continue ReadingHere’s our progress this month: Dialogue & AI Programming is at 99%, but the actual content is at 5%. Stealth Programming is at 90%, but stealth
Continue ReadingHi all… Chris will be doing a Reddit AMA next Thursday 9th October! The team’s been extra quiet this last few months while we grind away
Continue ReadingSo here’s the progress we’ve made so far this month – complete with percentages and charts n stuff due to popular demand 😉 : Dialogue &
Continue ReadingHere are some of the latest 3D beast models for Kenshi’s planned wildlife. First up are Otto’s designs – all that’s left now is for the
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